I'm a senior 3D artist with over 10 years of hands-on experience in the game, film, and metaverse.
I've been focusing on 3D modeling, 3D texturing, 3D rigging, 3D animation, and 3D visualization for Character design, clothing design, environment design, level design, architectural visual design, etc.
I mostly use Unreal Engine, Unity3D, Blender, ZBrush, 3ds Max, Maya, Cinema 4D, Clo3D, Substance 3D painter, Substance 3D Designer, Photoshop, etc.
I guarantee you the highest quality work with the fastest turnaround times.
My main focus is to find the best solution for the client's idea and develop it as fast as possible while keeping high quality.
I'm confident that I can help you with your projects successfully.
Title: Senior 3D Artist
I'm able to work 40-50 hours a week.