Summary
Overview
Work History
Education
Skills
Personal Information
Languages
Affiliations
Websites
Timeline
Generic
Luis Granados

Luis Granados

Detroit,United States

Summary

I'm a senior 3D artist with over 10 years of hands-on experience in the game, film, and metaverse.

I've been focusing on 3D modeling, 3D texturing, 3D rigging, 3D animation, and 3D visualization for Character design, clothing design, environment design, level design, architectural visual design, etc.

I mostly use Unreal Engine, Unity3D, Blender, ZBrush, 3ds Max, Maya, Cinema 4D, Clo3D, Substance 3D painter, Substance 3D Designer, Photoshop, etc.

I guarantee you the highest quality work with the fastest turnaround times.

My main focus is to find the best solution for the client's idea and develop it as fast as possible while keeping high quality.

I'm confident that I can help you with your projects successfully.

Overview

13
13
years of professional experience

Work History

Senior 3D Artist

LinkedIn
Detroit, United States
01.2023 - Current
  • I mostly focus on character design, clothing design, weapon design, and vehicle design.

Lead 3D Designer

First Watch Games
Detroit, United States
03.2018 - 10.2022
  • While working with First Watch Games, my role was a lead 3D designer. I worked on the 3D characters of the video game, Rogue Company.
  • Used various 3D software tools to create realistic characters with full range of emotions and movement.
  • Supported engineering development by updating and modifying artwork to meet technical requirements.
  • Developed 3D models and textures for a variety of projects.
  • Reused and reapplied 3D assets to save costs in development and production.
  • Tested prototypes of products in virtual environments prior to production release.

3D Designer

Panic Button Games
Austin, Texas
01.2016 - 11.2017
  • While working with Naughty Dog, my role was a 3D designer. I worked on the 3D characters of the video game, Apex Legends.
  • Worked with artistic and technical teams to implement new software for updated animation objectives.
  • Collaborated with directors and clients by editing visuals and listening to feedback.
  • Assisted in troubleshooting 3D modeling issues as quickly as possible.

3D Designer

Naughty Dog
California, United States
01.2011 - 10.2015
  • While working with Naughty Dog, my role was a 3D designer. I worked on the 3D characters of the video game, Uncharted 4: A Thief's End.
  • Worked with artistic and technical teams to implement new software for updated animation objectives.
  • Constructed digital sculptures with accurate topology optimization techniques.
  • Built animations and models showing objects in motion.
  • Rendered realistic images for product simulations.

Education

Digital Arts -

Academy of Art University
01.2010

Skills

  • Character Design
  • Clothing Design
  • Weapon Design
  • 3D modeling
  • 3D texturing
  • 3D rigging
  • 3D animation

Personal Information

Title: Senior 3D Artist

Languages

Portuguese
Native/ Bilingual
English
Full Professional
Spanish
Professional

Affiliations

I'm able to work 40-50 hours a week.

Timeline

Senior 3D Artist

LinkedIn
01.2023 - Current

Lead 3D Designer

First Watch Games
03.2018 - 10.2022

3D Designer

Panic Button Games
01.2016 - 11.2017

3D Designer

Naughty Dog
01.2011 - 10.2015

Digital Arts -

Academy of Art University
Luis Granados