Summary
Overview
Work History
Skills
Accomplishments
Additional Information
Timeline
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Michael Daubert

Cedar Park,TX

Summary

With over 25 years in the gaming industry, I’ve had the privilege of riding the waves of innovation, evolving from classic platforms to pioneering the uncharted frontiers of VR gaming. As a seasoned Creative Director, with passion fueled by a genuine love for the craft and an insatiable curiosity for emerging technology and the limitless possibilities it brings. I thrive in fostering collaborative environments where ideas flourish, and disciplines unite, all with a singular goal: to create experiences that captivate players and leaves a lasting mark on the future of entertainment

Overview

31
31
years of professional experience

Work History

Creative Director/Co-Founder

Phaser Lock Interactive INC
05.2015 - 03.2024
  • Held creative vision, collaborating with design, art, and technical teams to align branding, experience, and strategy.
  • Directed integration of design, art, animation, and story, balancing quality, scope, schedule, staff, and budget.
  • Developed creative briefs and timelines to manage five different titles from concept to completion.
  • Oversaw strategic and business operations, ensuring cohesive and successful performance.
  • Managed production schedules, budgets, roadmaps, and partner communications with Oculus, HTC, PlayStation, Pico, Roblox and Steam for smooth collaboration and successful launches.
  • Championed licensing and IP development opportunities to expand the company’s portfolio.
  • Led creative efforts for marketing and PR, including events, videos, trailers, and materials, strengthening brand presence.

Creative Director/General Manager

Motus Digital, Motion Capture Studio
06.2011 - 05.2013
  • Supervised and led creative direction for internal and external projects, ensuring alignment with clients' unique needs and requirements.
  • Established and managed art production pipelines, optimizing efficiency and quality of work.
  • Collaborated with clients on contract negotiations, legal terms, and budget management, maintaining strong and transparent communication throughout project lifecycle.
  • Oversaw day-to-day operations on Motion Capture stage, assessing performance of cast and technical crew to ensure optimal results and efficiency.
  • Successfully rebranded studio's overall image and visibility in entertainment industry through implementation of effective marketing and promotional pipelines

Studio Art Director

Sony Online Entertainment, Denver/Phoenix Studios
10.2007 - 03.2011
  • Oversaw artistic direction and development of projects, including notable titles such as Star Wars Galaxies and DC Universe Online
  • Worked closely with brand holders, such as LucasArts, Warner Bros., and DC Comics, to ensure games respected and upheld their intellectual properties and interests
  • Collaborated with cross-functional teams, including designers, artists, programmers, and writers, to align creative vision with gameplay mechanics, storytelling, and technical feasibility
  • Managed timelines and budgets effectively, ensuring that projects were delivered on schedule and within financial parameters
  • Oversaw coordination and integration of multiple studios, ensuring seamless collaboration and leveraging strengths of each location
  • Successfully navigated complex licensing agreements, negotiating terms and conditions to protect interests of all parties involved.
  • Developed and directed over 45 minutes of animated motion comics using external animation studios.
  • Responsible for art direction for all Marketing materials, posters, website, and media related assets.
  • Worked with Marketing Department and Blur Studios in creating over 8 minutes of rendered cinemas.

CEO/Studio Director

The Animation Farm, Animation Outsourcing
01.2002 - 01.2007
  • Managed partnerships and strategic business relationships by negotiating contract terms and handling conflicts
  • Developed and managed outsourcing pipeline, collaborating with external studios worldwide to ensure seamless communication and timely project delivery within strict deadlines and budgets
  • Made significant contributions to notable video game projects, including Gears of War, Unreal Tournament 2004, Epic Mickey, Pirates of the Caribbean, Wizards 101, and Darksiders.
  • Built productive relationships with industry partners and competitors to support strategic business objectives

Art Director/Senior Animator/Modeler

Acclaim Studios
03.1993 - 11.2002

Animation, Modeling, Rigging, FX and Cinematics

  • Vexx (XBOX, PS2, Game Cube)
  • Turok: Rage Wars (N64)
  • South Park (N64, PC)
  • Turok the Dinosaur Hunter(N64)
  • Batman (Arcade, PC)

Skills

  • Creative vision and direction, balancing gameplay, storytelling, and aesthetics
  • Expertise in game design principles, development, and immersive interaction
  • Deep knowledge of gaming trends, technologies, and player behaviors
  • Leadership in team management and outsourcing
  • Skilled in project planning and cross-disciplinary collaboration
  • Innovative problem-solving using analytics and player feedback
  • Experience in live service game development
  • Proficient in recruitment and team building
  • Familiar with leading game engines (eg, Unreal Engine, Unity)

Accomplishments

Primal Hunt, Final Assault, Twisted Arrow, Final Approach, DC Universe Online, Star Wars Galaxies, Epic Mickey, Gears of War, Unreal Tournament 2004, South Park, NFL Quarterback Club, Turok the Dinosaur Hunter, Batman Arcade

Additional Information

Final Assault: 2021-NYX Best PSVR Game, 2021-NYX Silver Award for Best PlayStation Game Direction, 2020-Forbes BEST PC VR GAME OF 2020, 2019-World Cyber Games Official E-Sport title. 2019-PAX West Best 10 Indie Game, 2019-Oculus Connect Game Showcase Selection

Timeline

Creative Director/Co-Founder

Phaser Lock Interactive INC
05.2015 - 03.2024

Creative Director/General Manager

Motus Digital, Motion Capture Studio
06.2011 - 05.2013

Studio Art Director

Sony Online Entertainment, Denver/Phoenix Studios
10.2007 - 03.2011

CEO/Studio Director

The Animation Farm, Animation Outsourcing
01.2002 - 01.2007

Art Director/Senior Animator/Modeler

Acclaim Studios
03.1993 - 11.2002
Michael Daubert