Summary
Overview
Work History
Education
Skills
Timeline
Generic

Pradeep Cherukuri

CGI Technical Director
Farmers Branch,Texas

Summary

PROFESSIONAL SUMMARY

Accomplished technology leader with 18+ years of experience in software development, technical leadership, pipeline supervision, and head-of-technology roles within CGI, VFX, animation, gaming, and digital production industries. Successful in designing and optimizing end-to-end CGI pipelines, leading automation initiatives, and managing high-performing, cross-functional teams to consistently deliver top-quality projects on schedule. Proven track record of driving innovation and achieving exceptional results in dynamic and fast-paced environments.

CORE COMPETENCIES

  • CGI Pipeline Development & Management
  • Technology Strategy & Innovation
  • Software Development & Automation
  • Team Leadership & Mentorship
  • Cross-Department Collaboration
  • Project & Budget Management
  • Agile/Scrum Methodologies
  • Technical Troubleshooting & Problem Solving
  • Industry Tools: Maya, 3dsMAX, Houdini, Blender, C4D, Unreal, Unity3D, Nuke, Shotgun, Ftrack, Git, Perforce, Deadline, Muster

Overview

19
19
years of professional experience
6
6
years of post-secondary education

Work History

CGI Technical Director

Tag Worldwide
01.2024 - Current
  • Reduced operational costs with the implementation of automation tools for routine tasks.
  • Implemented advanced Houdini pipelines by integrating PDG simulations, rendering pipelines, and FX automations for efficient shot development.
  • Implemented automated Rez packaging workflows to manage and deploy software modules and dependencies across the production pipeline. This system ensured reproducible software environments, streamlined tool updates, and minimized compatibility issues across DCC applications and pipeline integrations.
  • Integrated TyDiffusion, TyFlow and stable diffusion models and other AI-driven techniques with 3dsMAX.
  • ImageStacker for creating PSB files which are layered with AOV from EXR for different renderer.
  • DiCE application with NVIDIA Omniverse integrating into DCC applications
  • Championed continuous improvement initiatives, identifying areas for process optimization across multiple departments.
  • Streamlined project management processes, ensuring timely delivery of products and services.
  • Developed innovative solutions to complex technical problems, resulting in improved system performance.

Full Stack Developer

Venerable Insurance And Annuity Company
05.2023 - 12.2023

Project: Avatar Trading Platform

  • Designed and implemented serverless architectures.
  • Developed Python Lambda functions to handle data processing and business logic
  • Created RESTful APIs using API Gateway to expose serverless functions.
  • Collaborated with cross-functional teams to ensure seamless integration of serverless components.
  • Conducted code reviews and mentored junior developers in best practices.
  • Assisted in disaster recovery planning and backup strategies.
  • Established audit log system using AWS DynamoDB to track and record system activities
  • Leveraged Microsoft Outlook GraphQL API to create seamless email integration within applications.
  • Integrated Amazon SNS to enable real-time notifications for critical events within the system

Sr Pipeline TD

Hogarth
06.2022 - 03.2023
  • Participated in continuous improvement by generating suggestions, engaging in problem Solving activities to support teamwork.
  • Identified issues, analyzed information and provided solutions to problems.
  • Responsible for end-to-end solutions for next gen pipeline
  • Responsible for Digital asset management system for VFX pipeline in cloud
  • Developed pipeline with integrated tracking systems, workflows, core API's , automation and integrated into DCC packages like Maya, 3dsMax, Cinema4d, Nuke.
  • Customized Deadline cloud Rendering for renderer like Arnold, Redshift standalone rendering

Lead Software Developer

DNEG
09.2021 - 06.2022
  • Collaborated with product owners and project managers to select ambitious, but realistic coding milestones on pre-release software project development.
  • Updated old code bases to modern development standards, improving functionality. Porting fromPy2 to Py3
  • Collaborated on stages of systems development lifecycle from requirement gathering to production releases.
  • Responsible for developing Houdini Solaris product for Post production

Head of Production Technology

Symbiosys Technologies
03.2017 - 09.2021
  • Led a team of Technical Directors, Developers, and Production Engineers in developing pipelines.
  • Directed cross-departmental teams to develop integrated tracking systems, automated workflows, and core APIs across CG production.
  • Enhanced operational efficiency by gathering requirements, refining data/workflow processes, and implementing scalable pipeline solutions.

Lead Pipeline Developer

Deluxe India PVT LTD
12.2016 - 03.2017
  • Lead team of TD's and developers and has developed system called FLUX for tracking as well as automation tools for different departments of stereoscopic production

Co-Lead

Prime Focus World Pvt Ltd
12.2015 - 12.2016
  • Developed many tools and fixed bugs in existing tools, collaborated with london core team.
  • Developed tools for crowd simulation using DCC like Miarmy.Devloped tools for facial, lighting and compositing teams.

Lead Programmer

Technicolor India Pvt Ltd
12.2014 - 12.2015
  • Developed Tools for production tracking systems and asset management systems like Shotgun.
  • Developed tools for alembic cache based pipeline.
  • Developed automation tools for lookdev, lighting, compositing & animation.
  • Developed core API tools for render engines like Muster

Lead Programmer

DQ Entertainment
10.2007 - 11.2014
  • Lead a team of developers and TD's.
  • Developed automation tools and core APIs for all the departments of CG production.
  • Created internal Time Tracking application using Python,Django,MySql.
  • Troubleshoot issues from all departments and developed efficient solutions.
  • Requirements gathering from the sup or department head and provide automated solutions
  • Wrote highly maintainable, solid code for software system.
  • Suggested new technologies and tools for enhancing product value and increasing productivity.
  • Collaborated with team to determine application requirement specifications.
  • Designed custom dashboards and reporting interfaces.
  • Coordinated with stakeholders to define project technical requirements.

Programmer

Boltzmann
11.2005 - 11.2007

developed modules for ERP projects using Java, Java beans, structs

Education

Bachelor of Science - Compuer Science

JNTU
Hyderabad
08.2002 - 08.2005

High School Diploma -

Loyala Polytechnic
Kadapa
03.1999 - 03.2002

Skills

    Python

    Django

    AWS Services (Lambda, API Gateway, DynamoDB, S3, CloudFormation, SNS)

    FLASK

    Unreal

    Java

    Javascript

    C#

    Linux

    Windows

    MAYA

    Agile

    Houdini

    Blender

    Nuke

    C4D

    3DsMax

Timeline

CGI Technical Director

Tag Worldwide
01.2024 - Current

Full Stack Developer

Venerable Insurance And Annuity Company
05.2023 - 12.2023

Sr Pipeline TD

Hogarth
06.2022 - 03.2023

Lead Software Developer

DNEG
09.2021 - 06.2022

Head of Production Technology

Symbiosys Technologies
03.2017 - 09.2021

Lead Pipeline Developer

Deluxe India PVT LTD
12.2016 - 03.2017

Co-Lead

Prime Focus World Pvt Ltd
12.2015 - 12.2016

Lead Programmer

Technicolor India Pvt Ltd
12.2014 - 12.2015

Lead Programmer

DQ Entertainment
10.2007 - 11.2014

Programmer

Boltzmann
11.2005 - 11.2007

Bachelor of Science - Compuer Science

JNTU
08.2002 - 08.2005

High School Diploma -

Loyala Polytechnic
03.1999 - 03.2002
Pradeep CherukuriCGI Technical Director