Game producer with a multidisciplinary background in art, design, and interactive storytelling. Experienced in coordinating small development teams, managing production pipelines, and facilitating cross-disciplinary collaboration in Unreal Engine projects. Passionate about building engaging interactive experiences through structured production and team communication.
Work History
Producer & Systems Designer - Expression
CMU Entertainment Technology Center
Pittsburgh, Pennsylvania
01.2025 - 03.2025
Coordinated design iteration and team discussions to align narrative structure, gameplay systems, and player experience goals.
Designed and documented branching dialogue structures and relationship systems to support complex narrative decision-making.
Conducted playtesting sessions and synthesized player feedback to refine pacing, clarity of choices, and narrative engagement.
Producer - Morning Melody
CMU Entertainment Technology Center
Pittsburgh, PA
09.2024 - 12.2024
Coordinated a multidisciplinary development team including animation, environment art, sound design, and technical development for a 270-degree immersive animation experience.
Managed production planning, milestone tracking, and task prioritization to keep the team aligned with project deadlines.
Facilitated cross-disciplinary communication between artists, animators, and technical team members to ensure smooth integration within the Unreal Engine production pipeline.
Education
Master of Entertainment Technology - Entertainment Technology Center
Carnegie Mellon University
Pittsburgh, PA
05-2025
Bachelor of Arts - Digital Media Game And Entertainment Design
UX Designer / Operations Superintendent (Enterprise Systems Focus) at United States Air ForceUX Designer / Operations Superintendent (Enterprise Systems Focus) at United States Air Force