Overview
Work History
Education
Skills
Websites
Timeline
Tools
Generic

Lana Therrien

Orlando

Overview

1
1
year of professional experience

Work History

Everent

Studio Kismet
Level Design
11.2025 - Current
  • Created a experimental level to test the player controller, and gameplay features.
  • Created an LDD for the level I was assigned to pitch ideas and concepts to my team about how this level will flow and gameplay features that will me implemented.

Research Lab 1590

Solo
Level Design
11.2025 - 12.2025
  • Created a map using Adobe Illustrator to highlight key gameplay features.
  • Designed a block-out to test flow, pacing and scale.
  • Blueprinted different player interactions such as an elevator and key and door system.

When the Crow Sings

Safe Haven Studios
Level Design
08.2024 - 05.2025

• Constructed maps within photoshop for the three different levels of the game containing gameplay features, narrative interactions and NPCs.
• Blocked out the four levels around teams desired isometric camera view to test the player experience while navigating it.

  • Set dressed interiors and utilized unity's terrain tool to paint foliage.

Education

Bachelor of Science - Digital Media, Game Design

University of Central Florida
Orlando, FL
05-2025

Skills

  • Level design
  • Blueprinting
  • Storytelling and narrative
  • Mapping
  • Block-outs
  • Set dressing
  • Prototype development

Timeline

Everent

Studio Kismet
11.2025 - Current

Research Lab 1590

Solo
11.2025 - 12.2025

When the Crow Sings

Safe Haven Studios
08.2024 - 05.2025

Bachelor of Science - Digital Media, Game Design

University of Central Florida

Tools

  • Unity
  • Unreal Engine
  • Photoshop
  • Adobe Illustrator
  • Perforce
  • Maya
Lana Therrien