Z Brush

Seeking a position in the game or film industry where I can apply my experience with character and prop design. Qualifications include 2 years experience in ZBrush, Maya, and Substance Painter. Intermediate experience with Unity and Unreal Engine 4. 2 years experience with managing a small group of people. 5 years of customer service skills and communication
Problem-Solving
Hand drawing
Visual Storytelling
Fluent in Maya
Fluent in Zbrush
Fluent in Substance Painter
Animation pipeline understanding
Basic Rigging and Animations
Z Brush
Maya
Photoshop
Substance Painter
Unreal Engine