Designed over 50% of new Navy platform with over 200 daily users.
Participated in design review meetings to brainstorm new UX developments through collaborative thinking.
Identified, documented and reported on technical factors impacting interface performance.
Presented UX designs and solutions to senior staff, evangelizing for user-centric design decisions.
Analyzed user feedback to influence future UX updates, ameliorating user concerns and pain points during subsequent patch cycles.
Research Assistant
Cornell University
01.2020 - 06.2022
Facilitated user interviews and prototyped solutions for visually impaired smartphone users, research paper was published in ASSETS '22.
Led user research for biomedical engineering product prototypes, enhancing design decisions.
Strengthened interdisciplinary team communication and R&D methods.
Conducted user tests to optimize usability and functionality of products.
Provided UX leadership and training to Biomedical Engineering Project Team, addressing user needs for numbing retaining devices.
Education
Master of Sciences - Human Computer Interaction
Rochester Institute of Technology, Rochester, NY
05.2025
Bachelor of Sciences - Information Science
Cornell University
06.2022
GPA: 3.68/4.3
Dean's List [Each Semester]
Completed course in Human-Computer Interaction
Completed course in Advanced Human-Computer Interaction: Qualitative User Research Methods
Research Project: "Understanding How People with Visual Impairments Take Selfies: Experiences and Challenges" Accepted poster at ASSETS ‘22 (59% acceptance) Ricardo E. Gonzalez Penuela, Paul Vermette, Zihan Yan, Cheng Zhang, Keith Vertanen, & Shiri Azenkot. Contributed design guidelines for creating accessible selfie-taking applications.