Autodesk Maya
Adventurous 3D Artist with experience in Unity, Unreal, Maya, Blender, Z Brush, Substance Suite, Roblox Studio, Adobe Suite, and other major game development softwares, enhancing game realism through innovative character and environment design. Excelled in collaboration and technical troubleshooting, contributing significantly to project timelines. Expert in environmental and prop modeling and adept at interpersonal communication, ensuring seamless team integration and project success.
Autodesk Maya
Unity Engine
Unreal Engine
Adobe Suite
Blender
Substance Suite
Roblox Studio